An interactive multimedia performance with wearable technology. The performer controls generative audiovisuals through a suit equipped with sensors that interpret pose and movement, manipulating effects and voice synthesis in real-time. Interactive virtual objects appear in two video projections: one mapped onto a modular structure placed in the background, the other onto a pseudo-holographic front screen. This project explores immersive and controlled environments' artistic and technological possibilities in real-time.

physical computing, generative audiovisual, video mapping
(2015)
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